Tuesday, May 26, 2009
I've always been a huge fan of Star Wars, not the new dreck...just episodes IV-VI. This is a lightsaber mock-up I drew based on this picture. Modeled in Solidworks, rendered in Photoview360.
Labels:
cad,
light saber,
photoview 360,
render,
solidworks,
star wars
Saturday, May 2, 2009
I've noticed brass knuckles are making some weird fashion comeback...anyway, that's probably why this object entered my cluttered head. Modeled in Solidworks, rendered with Photoview360.
Labels:
brass knuckles,
cad,
photoview 360,
render,
solidworks
This is a fully articulating ninja I put together mainly for a render contest...see image below. I did not model the Xbox controller; I imagine it was downloaded from 3D Content Central for the contest. I rendered it and designed the slice effect. All modeled with Solidworks, rendered with Photoview360.
I wanted to make a fully articulating robot that I might be able to use in Blender or a similar program. Animating this guy is a ways off but this is a start. Modeled in Solidworks, rendered with Photoview360.
Labels:
cad,
photoview360,
render,
robot,
solidworks
My initial thought on this project was to create a mechanical bug with a Terminator feel. Modeled in Solidworks, rendered with Photoview 360.
Another tribute to Pearl Jam and their re-release of Ten...the Super Deluxe package. Modeled in Solidworks, rendered with Photoview360.
Labels:
cad,
pearl jam,
photoview,
render,
solidworks
This is my ipod with an image of Pearl Jam's 2008 Super Deluxe Ten set...highly recommended. Modeled in Solidworks, rendered with Photoview360.
I'm calling this image, salt&pepper. It was inspired by a set of salt and pepper shakers I had come across earlier in the day. Yes, that's sand in its belly...I don't have salt or pepper texture. Modeled in Solidworks, rendered with Photoview360.
Labels:
cad,
photoview,
render,
salt and pepper,
solidworks
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