Just felt like making a creepy mechanical bug one day...this is what happened. Learned a lot about positioning planes while making the legs...I think this is an area Solidworks needs to improve. Modeled in Solidworks, rendered with Photoview360.
Showing posts with label photoview. Show all posts
Showing posts with label photoview. Show all posts
Saturday, May 2, 2009
This is a fully articulating ninja I put together mainly for a render contest...see image below. I did not model the Xbox controller; I imagine it was downloaded from 3D Content Central for the contest. I rendered it and designed the slice effect. All modeled with Solidworks, rendered with Photoview360.
My initial thought on this project was to create a mechanical bug with a Terminator feel. Modeled in Solidworks, rendered with Photoview 360.
Another tribute to Pearl Jam and their re-release of Ten...the Super Deluxe package. Modeled in Solidworks, rendered with Photoview360.
Labels:
cad,
pearl jam,
photoview,
render,
solidworks
This is my ipod with an image of Pearl Jam's 2008 Super Deluxe Ten set...highly recommended. Modeled in Solidworks, rendered with Photoview360.
I'm calling this image, salt&pepper. It was inspired by a set of salt and pepper shakers I had come across earlier in the day. Yes, that's sand in its belly...I don't have salt or pepper texture. Modeled in Solidworks, rendered with Photoview360.
Labels:
cad,
photoview,
render,
salt and pepper,
solidworks
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